Lewis Denby, a videogame journalist and modder, had a chat with Games Modding about his Post Script mod:

GM: What is Post Script about?
Lewis: It’s about love, and hatred, and the ways humanity deals with terrible events. It’s about the nature of reality. It’s about trying to toy with people’s minds a little bit. It’s about five episodes long, and has a few puzzles along the way.
The Chat Show takes us inside the mind of the modder, to interview some of the top mappers, artists and coders. Our goal is to bring a better understanding of the work that goes into modding.
GamesModding.com grabbed a quick Q&A with Dan Pinchbeck, the creative mind behind experimental mod developers thechineseroom who’re responsible for projects such as:
The award-winning Half-Life 2 mod Dear Esther.

And the recently released Korsakovia.
The Chat Show takes us inside the mind of the modder, to interview some of the top level designers and scripters.
A little while back GamesModding.com interviewed Nicolas of Portal: Prelude. Nicolas has started a new project ‘I Hate Mountains’ (Left 4 Dead) and talked with us about it:
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I recently interviewed Nefarius, the lead dev of MetalStorm, a project made to completely change the face of Diablo 2. The mod sports more settings, powerful skill mechanics, new super unique qualities, and more. He is arguably the strongest modder in the Diablo 2 modding biz.
This spin-off to the Chat Show looks at the tool programmer. To bring a better understanding of the work that goes on behind the modding.

Tool programmer Banshee shared his views on developing programs for modders:
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