Post Script, an experimental Half-Life 2 mod

Lewis Denby, a videogame journalist and modder, had a chat with Games Modding about his Post Script mod:

GM: What is Post Script about?

Lewis: It’s about love, and hatred, and the ways humanity deals with terrible events. It’s about the nature of reality. It’s about trying to toy with people’s minds a little bit. It’s about five episodes long, and has a few puzzles along the way.

Read more »

News Roundup 5 – 8th November 2009

Welcome to the Games Modding News Roundups for the week preceding the 8th of November 2009.
I’m on time this week – and blimey it’s been a big one. Epic Games took a rather unusual step this week and released their, frankly genre-defining, Unreal Engine 3 for absolutely free to non-commercial projects and with a very reasonable licensing deal should you wish to make some money from your endeavours – more about this in the Unreal Development Kit section of this week’s roundup.
You might also notice I’m trialling the use of images in the roundups this week – fortunately there’s plenty of eye candy on tap – and I’m interested in what people think about it.
- Darren

General General

  • ModDB European Download Servers Live
    The EU based servers ModDB announced at the end of October have announced that Noesis Interactive will be handling educational material for the Unity engine.
  • John Cleese on Creativitiy
    Webcomics.com linked to a video in which John Cleese gives a talk about creativity. It’s worth a watch.

Half-Life 2 Half-Life 2

Unreal Development Kit Unreal Development Kit

  • Unreal Development Kit Release
    A little company called Epic Games who’re responsible for a fairly low-key series of game engines carrying the Unreal name have released a free version of their latest effort, Unreal Engine 3. This means you can use the engine that powers Unreal Tournament 3, Gears of War (one and two), Bioshock (one and two), Arkham Asylum, Borderlands, Mass Effect (one and two) and Mirror’s Edge (among others) for free to make your own game. Oh and you can release it as a commercial product too, and not pay anything unless you make over $5000 (check the licensing information). This isn’t some old version they had laid around either – it’s the newest version with Lightmass, Swarm, Ambient Occlusion and the new Content Browser.
  • The Ball UDK Demo
    As shown on the UDK website The Ball team have released a UDK version of their mod, dubbed as “The Ball UDK Demo”, and have announced the project is going commercial. I haven’t had chance to compare yet but it sounds like it’s had a bunch of content stripped out of the UT3 version (hence the demo moniker) but you don’t need UT3 to play it. If you’ve been drooling at their screenshots and not had chance to play yet then what are you waiting for?
  • Prometheus 4.0 UDK Release
    Not to be outdone, the Prometheus team have put out a standalone release of Prometheus, though this is a full-fat version with more content than their last UT3 release, and they’re also going to be going commercial. They’ve got a rather unusual gameplay mechanic involving multiple versions of yourself playing back actions to solve puzzles, but their well-voiced tutorial level will explain it better than I can so get clicking!

Unreal Tournament 3 Unreal Tournament 3

  • The Ball Cahua Announcement
    Toltec Studios have announced the next release of The Ball for UT3, which will be the final mod release of the project and will be landing next week.
  • The Haunted Pre-release 3.0
    The Haunted are sticking with UT3 for just a tad longer and have released a pre-3.0 version version of the mod. They’re aiming to get all of the final bugs ironed out before the full 3.0 version of the mod is submitted for the Make Something Unreal Grand Finals next week. After 3.0 the mod will be ported to the UDK version of the engine though they haven’t confirmed whether it’ll be commercial or free (unless I’ve missed something).

In Closing

Feedback on GM’s series of news roundups is always greatly appreciated, particularly about the images this week.
If you’ve got news or views you want to share, post on the forums or email: david@gamesmodding.com

News Roundup 4 – 3rd November 2009

Welcome to the Games Modding News Roundups for the week preceeding the 3rd November 2009. This is a day late but the past week has been rather fruitful – I’m glad I was changed onto an unlimited bandwidth internet package recently – so here’s your fix.
- Darren

General General

  • ModDB Halloween Extravaganza!
    Dave from ModDB picked some spooky mods he thinks people may have missed to contrast last years community-voted list.
  • Unity engine goes free for Indie developers
    The Unity Developer Engine has been made available for free to independent developers with versions for Windows, Mac and iPhone.

Battlefield 2 Battlefield 2

  • Battlegroup Frontlines Update #72
    The World War 2 for Battlefield 2 mod’s team are showing off two new German vehicles as well as the fact they’ve created a YouTube account with videos about the mod (rather than just of it) which I very much approve of.

Half-Life Half-Life

Half-Life 2 Half-Life 2

  • Insurgency Beta 2.5
    A new version of Insurgency is out with a lot of work put into ‘improving the visual quality of the mod’ as well as the usual fixes and tweaks you’d expect.
  • Podcast 17 Transmission 17609 (#54)
    This week’s Podcast 17 episode is full of discussions about various updates.
  • Zombie Panic! Source 2.0 Release and Competition Results
    The latest version of Zombie Panic! Source, featuring a sizeable change list, is now available via Steam. The team have also announced the winners of their Halloween prop modelling contest.

Unreal Tournament 2004 Unreal Tournament 2004

  • Out of Hell Release
    For the past seven years one man (plus a soundtrack guy) has been working on a UT2004 mod, that mod is now out there in the wild. It looks great, especially for Unreal Engine 2, and features a fifteen level singleplayer campaign with ten weapons.

Unreal Tournament 3 Unreal Tournament 3

  • Warm Gun Sound Design Interview
    Warm Gun have an interview with their sound designer Steve Whetman and also have a download of a document/tutorial that managed to get him an industry job.

In Closing

Feedback on GM’s series of news roundups is always greatly appreciated.
If you’ve got news or views you want to share, post on the forums or email: david@gamesmodding.com

News Roundup 3 – 26th October 2009

Welcome to the Games Modding News Roundups for the week preceeding the 26th October 2009. Everything this week has some development/learning value so there aren’t any normal mod releases or news updates this week.
- Darren

General General

  • ModDB EU Download Servers
    ModDB have announced they are adding five new EU download servers, to be online in early November.
  • ModDB ‘Groups’ Changes
    ModDB have changed their Groups system to make it easier to identify fan pages from developer ones. ‘Groups’ are fan groups while ‘Developers’ or ‘Companies’ are exactly that.

Call of Duty: Modern Warfare 2 Call of Duty: Modern Warfare 2

  • No Dedicated Servers or Modding Fiasco
    It was recently revealed that Modern Warfare 2 for PC would be using a matchmaking service instead of the usual server lists and that the game would not support mods. Over 158,000 unhappy people have signed a petition against the lack of dedicated servers though Infinity Ward have expressed that there’s no going back now.

Diablo III Diablo III

  • Leonard Boyarsky Interview
    Hellforge have grabbed an interview with Leonard Boyarsky, Lead World Designer for Diablo III and ‘one of the masterminds of the Fallout world’.

Half-Life 2 Half-Life 2

  • NEOTOKYO° Update Release
    NEOTOKYO° have released some updates in the form of a client patch, server patch and an “SDK Lite” release with props for people to make their own maps for the mod.
  • Podcast 17 Transmission C:17441
    In the 20th October episode of Podcast 17 there’s quite a lot of Left 4 Dead 2 discussion with Joe W-A of Shotgun Sunrise and the Fly Gabe Fund plus the usual release and media run-throughs.

Unreal Tournament 3 Unreal Tournament 3

  • The Making of CTF-Pipeline
    Bazzwano (Bryan Sparksman, a mapper with second, third and fifth place maps in the MSUC contest) has updated his ‘The Making of CTF-Pipeline thread at BeyondUnreal‘ which includes quite a few nice screenshots of the steps involved in creating various materials and meshes for the map and explanations about some of them.
  • Sound and Music Tutorial Level
    billy.stupid has posted an interactive sound and music tutorial that was recently exhibited at the Audio Engineering Society convention in New York. As you walk around the environment you can watch various videos about Unreal Engine 3 audio/music use and game audio in general.
  • Matinee Video Tutorials
    Recently micahpharoh posted on the Epic games forums about some tutorials aimed at machinima makers using Unreal Engine/Tournament 3, the twelve video series is here on YouTube and covers a number of things you can do with Matinee. Though they’re made with machinima in mind you can use Matinee to create cutscenes and to add various things like movement to your levels so they’re worth a watch if you’re not all-up on Matinee yet.

In Closing

Feedback on GM’s series of news roundups would be greatly appreciated.
If you’ve got news you want to share, post on the forums or email: david@gamesmodding.com

News Roundup 2

Welcome to the second of Games Modding’s News Roundups. It was suggested in the previous roundup that these posts would be bi-weekly but the flow of material is such that a shorter period of time was allowed to pass before this update. There’s a lot of great modding happening out there and hopefully this post will be able to direct you to something you like.
- Darren

Crysis Crysis

  • Codename: Dead Bird Community Update #4
    After a two month period of running quiet the team have posted Community Update #4 showing off some nice character, weapon and environment media including an ingame video.

Half-Life 2 Half-Life 2

  • Podcast 17 Transmission C:17183
    In the 12th October episode of Podcast 17 there’s the usual discussion features along with a (partly later retracted) seventeen minute rant about Randy Pitchford’s distrust of Steam and more importantly an interview with David and Michael of the Half-Life 2 mod Orion.
  • Zombie Panic: Source v2.0 Information
    Zombie Panic: Source have posted a news update with screenshots of a new map, a new character, three new melee weapon models, a sneak-peak at an objective mode map, some music and a changelist for v2.0.

Red Alert 3 Red Alert 3

Star Wars: Jedi Academy Star Wars: Jedi Academy

  • Moviebattles II RC3 Patch 4 Release
    The Moviebattles II mod team have released a new update with a number of balancing tweaks and bug fixes along with some more significent changes.

Unreal Tournament 3 Unreal Tournament 3

In Closing

Feedback on GM’s series of news roundups would be greatly appreciated.
If you’ve got news you want to share, post on the forums or email: david@gamesmodding.com

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